- No shield given from Town Hall destruction
- No shield given if attacker does not deploy at least 1/3rd of a full army
- Full army: Maximum possible space of Army Camp and Heroes (weighted x25 space) of defender TH level
- 12 hours shield given at 30% destruction
- 14 hours shield given at 60% destruction
- 16 hours shield given at 90% destruction
Attacking Through Shield:
- Can now enter Multiplayer matchmaking or Revenge without affecting shield
- Executing Multiplayer or Revenge attack while shielded deducts 3 hours of shield
- Additional attacks in the same shield deduct more hours (4, 5, 6, 8, 10, 12 hours)
- Shields can be dismissed manually (to intentionally take a defense)
=> Read the complete "From the Dev's Desk: Shields - Part I: Attacking and Defending" post, here.
Village Guard:
- Village Guard prevents you from being attacked while shield is down
- Can go online, offline and attack with no penalty under Village Guard
- Free Village Guard activates when a shield expires:
- Titan I / Legend League: 3 hours free Village Guard
- Titan II League: 2 hours free Village Guard
- Titan III League: 1 hour free Village Guard
- Champion League (all levels): 30 minutes free Village Guard[/COLOR][/B]
- Master I League and below: 15 minutes free Village Guard
- 2 hours extra Village Guard available in Shop for 10 gems while shield is down (23 hour cooldown)
- Village Guard can be dismissed manually (to intentionally take a defense)
Personal Break Timer (PBT):
- PBT is 3 hours: forced offline for 6 minutes after 3 hours cumulative online time without shield
- PBT resets when gaining shield, or in other reset cases below
- Buying 2-hour Village Guard from shop extends current PBT by 2 hours
- PBT paused during server maintenance, but not reset
PBT reset cases:
- After defense with shield: Full PBT reset
- After a defense without shield OR 6-minute PBT kickout without defense: PBT extended (+15 minutes to PBT, +15 minutes Village Guard)
- After 2nd consecutive defense without shield OR 6-minute PBT kickout without defense: PBT extended (+15 minutes to PBT, +15 minutes Village Guard)
- After 3rd consecutive defense without shield OR 6-minute PBT kickout without defense: Full PBT reset + Free Village Guard based on League
- After 30 minutes consecutive offline time without defense: Full PBT reset (no Village Guard given)
=> Read the complete "From the Dev's Desk: Shields - Part II: Village Guard and Personal Breaks" post, here.
Loot:
- Town Hall contains much more loot (shares available loot with storages)
- Town Hall has loot worth of 1 Gold & Elixir Storage + 1/4th Dark Elixir Storage
- Town Hall and Clan Castle count as resource buildings - Goblins will attack them for x2 damage
- Available loot % slightly increased for TH6 through TH10
- Available loot reduced for attacking one TH level lower
League Bonus:
- All League Bonuses increased
- League Bonuses is now progressive, from 0% to 100%, based on destruction percentage
- 100% League Bonus earned at 70% destruction
Trophy Rebalancing:
- Trophy offers from lower players increase with League level (from +1 minimum at Bronze to +6 minimum at Titan 1 and Legend)
- Trophy offers from higher players decrease with League level (e.g. from +56 at Bronze to +48 at Titan 1 and Legend)
=> Read the complete "From the Dev's Desk: Loot, League Bonuses and Trophy Offers" post, here.
[NEW] Other Changes:
- All trap rearm costs massively reduced (~75% rearm cost reduction on average of all traps)
- X-Bow reload costs massively reduced (~70% reload cost reduction for all levels)
- Time until you can be attacked after going offline increased from 1 minute to 5 minutes (to help cases of accidentally going offline)
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